Contest Overview

The main objective of this contest is to create ideas and concepts for future uses of M2M which help you to find and follow nearly every imaginable object or entity on earth. The contest takes a co-creation and crowd-sourcing approach meaning that your discussion, your cooperative development, and your rating of ideas, issues or concepts will guide the conversation to innovation. This approach can allow for the development of existing ideas or creation of new ones, all with the aim of making life easier; the higher the level of activity, the better the ideas. Get involved!

Situations you may recognize: you lost something; you can't keep track of all your stuff; or you simply want a quick and easy way to locate things. Great news! The technology for solving these problems is ready. Your challenge is to think about potential application areas and solutions in the area of finding and following a variety of objects or entities. Join the community, submit your ideas and compete with an innovative community over the best ideas for a totally new way of connecting things in order to make life easier!

A state-of-the-art communication technology - called machine-to-machine (M2M) communication - refers to a technology that allows devices to communicate with each other. M2M is a future mega trend of the communication industry. M2M has multiple applications that currently exist, such as digital signage, telematics, or tracking & tracing. However, the numerous application areas for M2M solutions and services are yet to be developed or adopted by the market.. This open innovation contest focuses on tracking and tracing of persons, animals, or goods. Potential solutions and services can be created based on two existing, ready-to-use technologies: location based services (locating the device within the mobile network (GSM)) on the one hand and GPS plus GSM on the other hand, which is using the satellite network for localization and the mobile network for information exchange. For more detailed information about the technology, continue reading "Technological Background".